Wednesday, November 11, 2015
Computer Architecture Input and Output Devices
Input Devices: graphics tablets, cameras, video capture hardware, trackballs, barcode reader, digital camera, gamepad, joystick, keyboard, microphones, MIDI keyboard, mouse, scanner, webcam, touchpads, pen input, electronic whiteboard, magnetic key cards
Output Devices: monitor, printers, plotters, projector, LCD projection panels, Computer Output Microfilm (COM), speakers, radio
Both Input-Output Devices: moderns, network cards, touch screen, headsets, FAX, USB, audio cards
Wednesday, November 4, 2015
Wednesday, October 28, 2015
Compiler/Interpreter/Bit/Byte/UnitofMemory
Bit- digit of binary (0 or 1), (off/on)
Byte - 8 digits of binary; unit of memory, characters represented by bytes
Compiler/Interpreter - converts source code (Java, Python, C++) into binary or machine code
Compiler does it all at once after you write the code
Interpreter does it line by line when you are writing the code
Byte - 8 digits of binary; unit of memory, characters represented by bytes
Compiler/Interpreter - converts source code (Java, Python, C++) into binary or machine code
Compiler does it all at once after you write the code
Interpreter does it line by line when you are writing the code
My Perspective of Computer Architecture
I don't know anything about computers.
Q: How do computers understand what I type?
Programming/Computer Languages
Q: How do computers understand what I type?
Programming/Computer Languages
Wednesday, September 23, 2015
System Thinking
A system is a hierarchy of different elements that relate to one another and work together to achieve a certain goal.
Every module has a specific function it has to perform which is a small part of many different modules doing many different functions.
Systems are used to create an end product, like a game or a website, when all parts of a code must work together.
Every module has a specific function it has to perform which is a small part of many different modules doing many different functions.
Systems are used to create an end product, like a game or a website, when all parts of a code must work together.
Name Card - Mission Reflection
I learned that highlighters don't like erasers
I could have known to just use color pencil instead of highlighter.
I didn't really enjoy the project because I do not like the Design thinking Process and the blog stuff. It is review from 6th grade.
I could have known to just use color pencil instead of highlighter.
I didn't really enjoy the project because I do not like the Design thinking Process and the blog stuff. It is review from 6th grade.
Wednesday, September 9, 2015
Wednesday, September 2, 2015
Name Card - Define
I need to show what I would change about the world, what I want to be when I grow up, where I would want to live if I could live anywhere, my favorite subject, my favorite weather, and my hobbies in my name card.
Challenges:
profession, weather, change in world, subject
Name Card - Empathize
I am making a name card for Ashley. Ashley wants to know the below information about me
- subject
- author/book
- change about world
- profession when older
- most excited for high school
- where would i live
- pet
- weather
- hobbies
- color
Empathize Digging Deep
- profession
- change
- live
- weather
- hobbies
- subject
Design Thinking Process
Empathize: Find out what the user wants the end product to be like
Define: Think about the challenges you will go through while making the product
Ideate: Plan the product and receive feedback from others
Prototype: Build the product and receive feedback from others
Test: Test the product and receive feedback and fix it based on the feedback
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